Thracia story?
I was just wondering if the Caverns module is actually story driven or just open material (maps, encounters, locations etc...) like other JG products. Is there a basic plot written out or do you have...
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I have both versions and I would say that it is a site based adventure where the situation is balanced. There are hooks to get you players involved but there is no ticking clock to doomsday here.Q
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The module has an extensive background, but the action itself is totally non-linear and location-based. All that stuff is for colour and Judge background, to be used as appropriate. You could run a...
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Its funny about LCoT, I've played it as a stand alone adventure (just the actual castle area) and as several long story-driven campaigns. This was with the old version (of course) over about 20 years...
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The history of Thracia is so extensive that I focused my players interest on discovering the events that led to the disappearance of this ancient, and in my campaign cursed, empire. Similar to lost...
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